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Archive for the 'Games' Category

March 21, 2008

New trend means more hidden object game fun!

Several games have been released recently featuring our favorite genre as mingames. I prefer full version hidden object games, but these games offer a fun diversion while we wait for new releases. Give them a try and see what you think.

Hidden Wonders of the Depths

Hidden Wonders of the Depths

Hidden Wonders of the Depths screen2












Hidden Wonders of the Depths is primarily a match-three game, but has a nice mix of of minigames, some quite engaging. I didn’t get to any hidden object play before my demo hour ran out, but I was playing during the business day and had numerous interruptions (darn clients!) I found a screen capture on Big Fish, though, that shows some hidden object fun.

Rainbow Web

Rainbow Web 01a

Rainbow Web 02a












I enjoyed Rainbow Web, a match three game with an unusual configuration. As you claim the orbs from the enchanted webs that imprison the castle, you’re also collecting letters that will help you discover a spell to end the curse. The couple of hidden object screens that I played during my demo hour were not terribly challenging, but the overall gameplay was nice.

Natalie Brooks: Secrets of Treasure House

Natalie Brooks01

Natalie Brooks 02












Natalie Brooks: Secrets of Treasure House is an adveture game in which the player must find items and perform specific actions with them in order to move forward. The hidden object levels are a much more integral part of the game play than with the two games above. I’ve only just begun to get acquainted with adventure games and haven’t developed any skill with intuitively figuring out what comes next in each scene, so I was pretty frustrated playing Natalie Brooks. I liked it, though. I may buy the full version and play it through so I can get more comfortable with the adventure genre.

The History Channel Lost Worlds

History Channel Lost Worlds 02

History Channel Lost Worlds01












The History Channel Lost Worlds is special! Being from The History Channel, you know it’s got some educational value and is, of course, family friendly. There are more split-screen find-the-differences puzzles and jigsaw-type puzzles than hidden object games, but they’re all challenging, some devilishly so. Little history lessons come with each level, of course. The artwork is superb and the entire game is quite engaging. I’ll be buying this one for my collection.

Hidden Secrets: The Nightmare

Hidden Secrets The Nightmare 01

Hidden Secrets The Nightmare 02












Hidden Secrets: The Nightmare is another adventure game which came out about a month ago. I finally played it today in furtherance of my efforts towards trying to master adventure games. They’re still pretty frustrating for me at this point. There’s not “pure” hidden object play in Hidden Secrets - it’s incorporated into the adventure. The darkness of some of the scenes makes it impossible to “see” what you’re looking for. You have to rely on the objects being highlighted as you mouse blindly over them. I’d rather a game that doesn’t have to give you the clues. The minigames are fun and somewhat challenging. I did enjoy the storyline, so I may buy the full version, practice my adventure game skills a bit more and find out how the story ends.

Escape the Museum

Escape the Museum 1

Escape the Museum 2













Well, I thought I had reviewed Escape the Museum for you a week or so, but I guess not. It’s another adventure game/hidden object game combo. The hidden object action is more robust here than in the other games on this list. The storyline is interesting, but annoying. If you brought your daughter to work with you at the museum and an earthquake trapped you in separate ends of the building, would you stop to search for museum artifacts on your way to rescue her? Not if your body has ever produced progesterone! Still, there’s a lot of great hidden object fun here, making Escape the Museum worthy of purchase.

The mixed genre/hidden object game combo is growing rapidly into it’s own specialty niche. I’m good with that. Anything that brings us more hidden object fun is okay with me. You can get a free one-hour demo of each game above by following the links. Full versions are available for $19.99 from Big Fish Games. If you want to get them at a nicely discounted price, check out the link in the graphic below and get your own Game Space.

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Posted by skeet @ 11:18 pmReview, GamesNo comments  

March 18, 2008

Can You See What I See? New hidden object game

Okay, hidden object game fans - you’re going to love this one. Pure hidden object puzzle fun at its finest. Can You See What I See? is my new favorite game and it’s likely to be yours, too.

Can You See What I see03

The object of the game is to help poor Clyde Curfuffle out of a bind. His collectibles shop has suffered losses from fire and flood. Now he’s injured and in the hospital, losing sales and worried about losing his business. If you’ll just help him sort through his collections to find his rarest, most valuable collectibles his business can be saved. Oh - would you mind filling customer orders while you search? He’d really appreciate it!

Can You See What I See01

The first thing you’ll notice is that the artwork is delightfully fun. Then you’ll see how amazingly sharp and clear it is, leading you to believe there can’t possibly be a challenge to searching for hidden objects. Wrong! First, there’s a lot to see on every screen. Secondly, the creators have done a clever job of object placement, making you work for every item you find. Make sure you look for Seymour the first time you see each screen. You’ll be rewarded with a hint each time you find him. His minigame jar will allow you to earn extra hints if you start to run low.

Can You See What I See02

There’s a zoom feature available on each search screen. Use it! It will enlarge a single quadrant of the screen so you can sort through the colorful collections to find just what you’re looking for. See the tiny lamp my cursor is pointing to on the block at lower left? Very hard to see on the full screen. The only problem I had with this game is that the clickable area is too small on some tiny items. I clicked on one item ten times before I found the “sweet spot,” losing time off of my game clock with each click.

Can You See What I see04

Upon completion of each level you’ll be given the opportunity to find a rare collectible. It will be added to a screen you’ve already played, and a verse will tell you what to look for. Finding it will reward you with a key to one piece of the Rare Collectible Code.

Can You See What I See05

The key will allow you to spin letter blocks to form words. Here I’ve earned my first key and the three blocks with robots on them can now be rotated. I made words for the first line of the code, then discovered they weren’t the right words when I moved on to line two and the words weren’t forming a coherent phrase. The blocks you’ve earned will remain free-spinning, so you can go back and try again when that happens. The ultimate goal is to unlock the entire code and find the most valuable collectible of all, thus rescuing Curfuffle from his troubles.

Can You See What I See? is available exclusively at Big Fish Games, so get on over there and try it out. I bought it already and know I won’t regret the expense. It’s $19.99 to download the full version, discounted to as low as $6.99 with Game Club membership. I pay $6.99 for all of my full version games - that’s not much for the hours of fun I know I’ll have with this one. Try the free hour of play with the free download demo and let me know if you agree.

You can see all of my hidden object game reviews in the games category for skeet’s stuff. Each includes a link so you can download a free demo and try it before you buy.

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Posted by skeet @ 2:08 pmReview, Games7 comments  

March 10, 2008

Curse of the Pharaoh - adventure and hidden object game

The announcement for Curse of the Pharaoh: The Quest for Nefertiti says “hidden object game,” so of course I had to check it out. While there is some hidden object fun, this is really a combo that also features adventure play and some logical puzzle solving.

Curse of the Pahraoh 2

The artwork is brilliant, always a plus with me. Much of the gameplay is in the split-screen, “find the differences” mode. Coins found in each scene can be accumulated to purchase hints, tools and minigames. On the split-screens, there are usually ten objects to be found. Hidden object searches usually show silhouettes of four items to find, which will be need to placed properly within the split-screen scenes in order to finish a round and move on.

Curse of the Pahraoh 3

Each of the hidden object searches also require you to find the broken pieces of the pharaoh’s mask, which will re-assembled themselves and serve as a gateway to new scenes to explore. Counting the pieces of the mask and the silhouetted items on your menu, this brings the actual number of items searched for to around ten for each screen.

Curse of the Pharaoh 1

Some of the objects you’ve found will be used to perform tasks in a proper sequence. Use the crank handle to turn the winch, place a statue into the proper niche, put the fruit in a basket, etc. I didn’t feel like I knew enough about the game by the end of my demo to do a review, so I used one of my Big Fish Game Club credits to purchase the full version ($19.99, or as little as $6.99 with Game Club membership.) I should have saved my money and maybe spent it on some Delsey luggage instead. Having played through to the end, I can say that there’s just not much here to get excited about. It was fun but more tedious than challenging. Not a game I’ll re-play time and again. Try the demo. If you like it, buy it, but I’m thinking hidden object fans will decide to wait to see what Big Fish Games comes up with next.

You can see all of my hidden object game reviews in the games category for skeet’s stuff. There’s still one more game I haven’t had a chance to review yet, so I’ll get to that soon. I have a busy work schedule lined up for Monday, which means it will probably be Tuesday when I get it posted. Try checking back then. The new one is also a little “different” from pure hidden object games, but I’m liking it a lot more.

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Posted by skeet @ 1:18 amGames6 comments  

March 9, 2008

Sprill - Mystery of the Bermuda Triangle, new hidden object game

Sprill - Mystery of the Bermuda Triangle

I love/hate it when a whole swarm of hidden object games are released at the same time. I am supposed to have a life away from my computer, but new games must be played and must be reviewed. I took a brief decompression break after reviewing a game for you earlier today, then jumped right into Sprill - Mystery of the Bermuda Triangle, which I downloaded for a free demo hour from SpinTop Games. My back and shoulders ache and I’ve still got one more new game to play and review after I finish this post. I might have to wait until tomorrow morning to do that one.

Sprill - Mystery of the Bermuda Triangle

Sprill is a fox club who is sucked down to the bottom of the ocean by aliens. If he will find hidden objects for them they’ll let him go. Of course he agrees!

I had problems with this game from the get-go. The artwork is bright, colorful and sharp. The hidden object you’ll need to find appear, at first, to be clearly defined. The first time I needed to use a hint to help me find something, I still couldn’t see it when it was highlightd by a sparkling circle. This wasn’t a fluke and recurred several times throughout my hour of play. There are also hidden objects which appear on screens containing other (unsought) items that fit the same description. “Tennis shoe” appears on the list of items to search for in the above screen shot. See the shoe on the lower bunk, right beside the ladder? That’s not it. The one they want is behind a spiderweb in the upper corner of the room (where the ceiling and two walls meet.) Neither is of the design that is usually worn when playing tennis. They’re either both “tennis shoes” (generic for any sports shoe,) or neither is, as one is a running shoe design and the other is a high-top or basketball design. Either way, it doesn’t work to have both in the scene with only one “tennis shoe” on the list. This same brand of confusion appears on other screens as well.

Sprill - Mystery of the Bermuda Triangle

In this scene “notebook” appears on the list of items to find. The item you will need to click on to remove “notebook” from your list is near the center of the picture, just below the watermelon. It is clearly a clipboard, not a notebook. Bah! This type of mistake is also repeated throughout the game, not a one-time oversight. The game does not honor the spirit of fair play because you cannot win it using common sense and a keen eye.

Sprill - Mystery of the Bermuda Triangle

I was very favorably impressed by the one minigame I got to complete. The player must manipulate the two balls through the two peg-studded boards to the lever and use magnet on the swing-arm to grab a ball and release it over the center U-shaped tube to dislodge the seashell in the bottom of the U. Shades of Rube Goldgerg! I like it! I had just started a second, similar minigame when my hour ran out. Sad to say, the minigames appear to be the only fair challenge in this hidden object game.

I’m giving Sprill - Mystery of the Bermuda Triangle a thumbs down and won’t be buying the full version. It’s $19.99 from SpinTop Games. I’d consider spending some money for a full version collection of the minigames, but even those aren’t worth wading through a hidden object game that is poorly designed and full of errors.

You can see all of my hidden object game reviews in the games category for skeet’s stuff. I still have one more new game to review this weekend, so stay close!

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Posted by skeet @ 12:43 amGamesNo comments  

March 8, 2008

Animal Agents - new hidden object game

animal-agents_feature

Another weekend, another new hidden object game from Big Fish Games. This one is their’s exclusively, so you’ll have to go there to download Animal Agents for your free one-hour demo. I have a few problems with it, but it’s a good game and you’ll enjoy checking it out. Before you start playing you’ll see a very clear description of how to play, so even a novice to the genre won’t have problems knowing what to do. You can select from two different characters to play, so I selected the female one. Anna is spending some time on a relative’s farm when animals in the area start disappearing. The animals must be found and the culprits tracked down, using clues discoverd while searching different screens.

Animal agents b

While there are a few darker scenes, the artwork throughout most of the game is bright, sharp and clear. Most of the hidden objects are clearly defined, though there were a few that just looked globbish to me (is globbish a word?) The concealment of the objects is well done and I needed to use more hints on this game than any other that I’ve played recently.

Animal agents e

The search menu is sometimes presented as silhouettes of the items sought (as in the first screenshot) and sometimes as a list (above.) All search lists scroll, so you won’t see all of the sought-after items at once, but new ones will scroll up to take the place of items you’ve found. Several tools are available to help you: the magnifying glass circles an item within the secene, the binoculars circle several items at once, the clock gives you extra time. You’ll have to find your tools as you search the screens. Each is inside a shield, making them fairly easy to see. There’s an hourglass inside a shield against the blue background of the shelves at lower right in the above screenshot.

Animal agents c

I mentioned problems. See the brush-looking thing hanging just to the right of the door in the above scene? Apparently it’s not a brush, because clicking on it gets you nowhere. There were such anomalies several times throughout the game, and mostly with differnt brushes. There’s something that is supposed to be a brush that makes several appearances. It looks remarkably like a chocolate eclair. While I find this aggrevating and not in the spirit of fair play, it occurs infrequently enough in this game that it shouldn’t spoil the whole thing for you.

Animal agents g

Here’s another annoyance. The game is offered in timed mode only. I’ve just selected “Tailor Shop” as my next screen. I don’t need a tag across the screen telling me where I am while the clock is ticking. Granted, the tag disappears after only a few seconds, but I think it’s an inconsiderate inclusion by the game makers.

Animal agents f

There are a couple of innovations in Animal Agents. On several screens you’re presented with a little prose telling you what to look for. One or two items are named at a time and you can’t move on and find out what the next items are until you clear the ones that have already been described. The other unique presentation is one I can’t show you. You’ll have to hear it. You’ll click on musical symbols instead of listed items. Each symbol will produce a sound and you must find the item that makes that sound. These games are already so clever that you would think there was nothing new that could be added, but the creators continue to surpise us.

I have an accumulation of credits with Big Fish Game Club, so I bought Animal Agents. Next time I’ll play as Justin. When I’ve carried him all the way through the game I’ll be able to select “puzzle mode” and visit scenes I’ve already solved (with new lists each time, of course.) There are enough screens and enough hidden objects that I expect game play to stay fresh and challenging for quite a while. Animal Agents is available for $19.99 from Big Fish Games, or as low as $6.99 is you join their Game Club.

You can see all of my hidden object game reviews in the games category for skeet’s stuff. I have two more hidden object games to review this weekend, so check back with me later!

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Posted by skeet @ 8:09 pmGamesNo comments  

March 5, 2008

Haunted Hotel - new hidden object game

Haunted Hotel

Today’s new release from Big Fish Games is Haunted Hotel, in which you’ll solve a mystery by finding hidden objects. For those unfamiliar with the genre, it’s pretty simple to learn. You’re provided with a list of items to find in each screen presented. As you discover each item, click on it in the picture and it will disappear from your list. Many hidden object games provide a storyline to explain why you’re looking for missing items and some provide minigames between sessions of searching for hidden objects. Haunted Hotel includes both.

Haunted Hotel 1

Let’s get the storyline out of the way first. You seek shelter in an isolated hotel after crashing your car nearby on a dark and stormy night. No one greets you when you arrive and you quickly find out that the elevator takes you where it wants you to go. You begin to uncover clues that something mysterious has happened in the hotel in the past, and that it’s still going on. You must solve the mystery in order to escape from the hotel. This story is more detailed than those for most of the hidden object games I’ve played. It’s presented in long and tedious chapters between searches. Information already given is re-presented, further delaying your game-playing. The writing is deplorable. If you read my Grammar Day post yesterday and then take a look at the screenshot above you’ll, understand why my eyes are bleeding. The story is also littered with inaccuracies and inconsistencies. Did you have expiration dates on your food labels in 1957? We certainly didn’t!

Haunted Hotel 2

Once you get past the drudgery of the story, this is acually a pretty good game. Most of the artwork is sharp and clear (haunted mist notwithstanding) and the scenes are just cluttered enough to make your task challenging. Hidden objects for you to find are in a written list. Bonus items are pictured as silhouettes instead of described by words. I found a few items througout the game that were not very clearly pictured, but it was very few. Most of them are well-defined and you’ll know that you’ve found a sought-after item when you see one.

Haunted Hotel 4

The game is played in timed mode only. Don’t sweat it. You’ll have plenty of time on each screen even if you get stumped from time to time. Up to five hints are available at any given time. You won’t use most of them , but will have regular opportunities to restock your supply. A too-frequent minigame allows you to replenish your “energy” by capturing wildly cavorting balls of light. Yaaaawn! Several other minigames are are a little more engaging.

Haunted Hotel 3

Several times during the game I found play to be a little confusing. There’s a lamp on the list for the above screen. See the lamp with the blue shade against a light background over on the left? That’s not it. There’s another lamp above the hard hat, with butterflies on the shade. I get annoyed when game creators are not careful about such details. If a single lamp is on the list, there should only be one lamp in the scene. This occured several time during the game, but not with enough frequency to keep me from buying the full version. There was also a minor annoyance with some items not responding when first clicked on, but that may have been a problem with my browser. You can let me know if you experience the same thing. The perplexing placement of the basement on the same hallway with rooms you’ve been told are on the second floor or the fifth? That’s pretty annoying, too. Details, kind creators! Details! They’ve kept this from being a great game, but it’s still a good one.

You can download a demo of Haunted Hotel for one hour of free play from Big Fish Games or purchase the full version for $19.99. Game Club members pay as little as $6.99, though, so you’ll probably want to join if you’re purchaging games.

If you’d like to read my reviews of other hidden object games, select Games from the drop-down category menu in my left sidebar.

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Posted by skeet @ 3:30 pmReview, GamesNo comments  

March 3, 2008

Miss Teri Tale - new hidden object game

The latest hidden object game release is Miss Teri Tale from Big Fish Games. You, the player, are Miss Teri Tale. You’ve moved from the city to quiet little Peeking Town to work on your next book. You’re suffering from writer’s block until Jason, your neighbor’s dog, is kidnapped. Inspired by this tragedy, you determine to find Jason, solve the mystery of his disappearance and turn the story into your next best-seller. A series of emails from a mysterious blackmailer keep you motivated to follow the tale to its conclusion.

Miss Teri Tale1

The mystery must be solved by finding clues in your neighbors’ homes. You search each home numerous times while the occupants are away. While the dognapping might be a crime, breaking and entering apparently can be done with a clear conscience - all for a good cause, of course.

Miss TeriTale2

The artwork throughout Miss Teri Tale is bright an colorful with sharp, almost photo-quality detail. The placement of many of the hidden objects is fiendishly clever, keeping the level of challenge high but within the limits of fair play. The list of objects to find is kept short with each item disappearing from the list once it’s found and a new one taking its place. A maximum of five hints are available at any given time. Hints can be repleished by “finding” clovers in your office, where they’re not really hidden at all.

Miss Teri Tale4

Some of the clues you collect along the way will point to the guilt or innocence of the various suspects and lead to the solution of the mystery. You’ll take a few breaks along the way with mini-games of the “flip and match the cards” varitey - no challenge there. You’ll also need to break the alarm codes to enter each home, but that’s not very challenging, either. Still, the hidden object gameplay is satisfying and challenging and I recommend the game to fans of the genre. You can download a free, one-hour demo at Big Fish Games, or purchase the full version for $19.99. All Big Fish Games can be purchased for as little as $6.99 if you’re a Game Club member - no fee to join, but you must commit to a minimum number of purchases.

You can see all of my hidden object game reviews in the games category for this blog.

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Posted by skeet @ 2:03 amReview, Games7 comments  

February 22, 2008

Cate West: The Vanishing Files, new hidden object game

Cate West is an author with psychic abilities. When she touches certain items, she forms a sense of their context and meaning within a bigger picture. When the police discover her abilities they request her help in solving mysteries. With that set-up for Cate West: The Vanishing Files we’re ready to tag along as Cate searches for clues, builds cases and identifies guilty suspects.

Cate West: The Vanishing Files

The artwork is bright, colorful and cluttered. I couldn’t figure out at first what bothered me about the way the first hidden object screen is presented, but then it registered. There’s no cleverness at all to the way hidden objects are placed in several of the screens. It appears that someone took a picture and just pasted a bunch of objects all over it, making no attempt to blend them in and create some semblance of normalcy in the overall picture.

Cate West: The Vanishing Files

I suspect that this game is the result of a collaborative effort (surely most of them are?) and that the creators of some of the later screens that I played were more experienced than whoever made the first one. Objects are more cleverly placed and the scenes are more cohesive.

Cate West: The Vanishing Files

There’s a twist on the standard presentation of the split-screen, find-the-differences minigame in Cate West. Instead of just locating differences, the player is required to place missing items back into each of the two scenes. The object of the games hasn’t changed, but the extra step adds a little fun to the same old/same old.

Cate West: The Vanishing Files

Another minigame that makes several appearances requires the player to find pieces of clues that have been chopped up and scattered around the scenery. We’ve seen it before in other games, and done better. Pieces were too obviously placed to offer any challenge in locating them. Some of the other minigames are more engaging. After several rounds of hidden object and minigame play, suspects and clues are presented and the player must decide which should be arrested. Another minigame is presented during the trial. I liked the variety of games and play presented, keeping standard gameplay from becoming monotonous.

Cate West: The Vanishing Files

I downloaded Cate West: The Vanishing Files from SpinTop Games for a free hour of play. They’ll sell you the full version for $19.99. Despite some problems, I liked the game. The storyline is engaging and makes sense (something lacking in many hidden object games.) Some of the gameplay was challenging, but inconsistencies abound in the overall quality. While I don’t think it’s ready to cash in a burial policy I don’t like it well enough to shell out twenty bucks. I might buy it for $6.99 when Big Fish starts offering it. We’ll see.

You can see all of my hidden object game reviews by selecting the games category from the drop-down menu in my left sidebar. Each review contains a link to a source for downloading the game.

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Posted by skeet @ 9:04 pmReview, Games3 comments  

February 17, 2008

Create your own hidden object puzzle greeting

Click to play My first puzzle creation
Create your own slideshow - Powered by Smilebox
Make a slideshow - it’s easy!

This has got to be the coolest thing to come down the pike since the first hidden object game. I noticed Big Fish Greetings on theBig Fish Games site a whie back, but hadn’t gotten around to checking it out until today. I’m glad I did because this is mondo fun and a great way to share your own photos while creating new puzzle addicts.

My puzzle creation2

Here’s my first attempt to create a greeting. I did okay, if I do say so myself. The software takes a little getting used to, but that may be because I’m a technophobe. If I can do it, anyone can! Once you’ve created an account and selected to send a hidden object puzzle greeting, it will automatically find your photos on your computer. If your stored photos are anything like mine, choose “delete all” then “add photos” so you can select photos that will work well. I have a lot of photos of faces and dogs and advertisers’ logos that aren’t “busy” enough to hide objects in. I removed all of those and selected some landscapes that I thought would work better. After you’ve loaded your photos, drag the one you want to use into the photo frame, then start building your puzzle. A scrolling menu allows you to select the objects you want to hide in your photo greeting. Use handy tools to size your objects and adjust the light/dark, then drag them to where you want to “hide” them. I hope I didn’t hide all of mine so well that you’ll need reading magnifiers to find them! Add a message which your recipents will see once they’ve solved the puzzle, then select some music and a background color. You’re done! The free version comes with ads, but I can live with that for right now. Purchase a Club Smilebox membership for added options. I haven’t yet decided whether or not to join at $4.99 a month or $39.99 per year. It’s kind of pricey, but you can send all kinds of greeting (including other puzzles you create,) so go take a look and then decide for yourself. I may join just so I can have fun playing with the creation process. If you’d like to solve my creation, click on the play button above. I think I may a future as a puzzle creator!

I know that the code for the greeting card is making my whole page look wonky. Fixing it is beyond my capabilities and I want to publish this post, so we’ll live with it ’til this gets pushed off of the front page.

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Posted by skeet @ 2:59 pmGames, Photos6 comments  

February 14, 2008

The Nightshift Code - hidden object game

I actually played The Nightshift Code about a month ago. The site I found it on only allowed thirty minutes of play on their free demo download and I was making notes and grabbing screenshots as I played. When my time ran out I didn’t feel like I had enough info for a review so I let it pass. Now it’s in wider distribution and I’ve had the chance to play it again tonight. It’s a fun game and introduces a few innovations to the hidden object game genre.

Nightshift Code intro

The stage is set with a graphic comic-style story. Mike’s father is missing. A sinister visitor to the museum where he works convinces Mike that he can rescue his dad by following a series of clues. The opening chapter of the story is quite long and each phase of the game is followed by more installments. This is my least favorite feature of the game, but perhaps would not have bothered me if I had been playing the full version. Having only a time-limited demo available, I was watching the clock and clicked rapidly through the storyboards.

Nightshift Code 2

The art is sharp, clear and skillfully drawn. Some of the hidden objects are tough to find, but all are fairly rendered and can be found. It’s what we expect from these games and a huge relief after my experience with The Count of Monte Cristo. Scenes are used repeatedly, so you’ll already know where some items are when a scene reappears with a new list of objects to search for.

Nightshift Code 1

One of the fun features of The Nightshift Code requires the player to work two scenes to find all of the items on a single list. This doesn’t occur with every level - I had only one shot at it during my free demo. You won’t know which items can be found on which screen, but can switch freely back and forth until your list is cleared. I found all of the objects on a list that accompanied the office scene and was duplicated in a kitchen. Locating an object on one screen eliminates it from the list of objects for both scenes.

Nightshift Code 3

Now here’s something fun and different. The objects are hidden on a map instead of in a room or scattered around a landscape. Using the magnifier to seach, you’ll find that the map is surprisingly “busy” with objects that are not obvious at all without the tool. Innovations like this keep gameplay fresh and challenging. I hope we’ll see more such surprises in future games.

I like The Nightshift Code, but I’m not sure I’ll buy the full version. Multiple visits to the same scenes with the same objects in the same places result in a lowered level of challenge as the game progresses. I played at Big Fish Games, where my Game Club membership would allow me to purchase the game for $6.99, but I think I’ll probably use my game credits for something that will still engage me the second and third times I play. Download the free demo, give it a whirl and let me know what you think.

You can read all of my hidden object game reviews by clicking on games in the drop-down category menu in my left sidebar.

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Posted by skeet @ 1:00 amReview, Games2 comments  



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